Ariadna.png

Infinity: Ariadna

Ariadna is made up of the descendents of the first human colonizing ship that disappeared into a worm-hole and was given up for lost. Isolated on a remote and hostile planet, the Ariadnes – Cossacks, Americans, Scots and Frenchmen – have evolved into a hard and technologically less advanced race, which has just made contact with the Human Sphere and is trying to carve out a niche for itself without falling under the control of  the other powers.

Infinity Dice Ariadna D20 Dice Set (5) - LIMITED

SKU: CVB 2285041

 
I need:
Infinity Ariadna USAriadna Army Pack (9) BOX

SKU:
CVB 280007

 
I need:
Infinity Ariadna STARTER Pack Ariadna BOX (6)
"

The Ariadna Starter Box includes:

  • 3 Line Kazaks (Rifle)
  • 1 3rd Highlander Grey Rifles (2 Light Shotguns)
  • 1 Chasseur (Rifle, Light Flamethrower)
  • 1 Veteran Kazak (T2 Rifle)
"

SKU:
CVB 280101

 
I need:
Infinity Ariadna Veteran Kazaks - AP HMG (1)
"

The Veteran Cossacks regiment is formed from experienced troops, with the best equipment Ariadna has.

This equipment is technically inferior to the equivalent of heavy troops from the rest of the Human Sphere, but the use of Tesseum makes the armour plates as good as the standard PanOceanic ones. Those who wear the Cherkésska, the heavy Ariadna uniform, are all hardened non commissioned officers. With or without command powers, they are the most popular men and women when they go on patrols. In Ariadna, being a Veteran is something more than just being able to tell a lot of anecdotes. It means having taken part is so many operations that you will stay unflappable in any situation.

"

SKU:
CVB 280103

 
I need:
Infinity Ariadna Line Kazak - ML (1)
"The Line Cossacks are light infantry troops that make up the principal line of defence for the isolated Ariadne stanitsas. They may not be as well equipped as their equivalent in other armies, but they perfectly trained, do their duty and know the region.

The line troops consider themselves the true elite and indeed when things get tough they do more than their share of the work.

Kazak (cossack) is the predominant ethnic group of these units and as a general rule their tradition is Russian Cossack. However, they also recruit members from other ariadna minorities.

"

SKU:
CVB 280105

 
I need:
Infinity Ariadna Uxia McNeill - Boarding Shotgun NEW VERSION (1)

SKU:
CVB 280107

 
I need:
Infinity Ariadna Line Kazak - HMG (1)
"The Line Cossacks are light infantry troops that make up the principal line of defence for the isolated Ariadne stanitsas. They may not be as well equipped as their equivalent in other armies, but they perfectly trained, do their duty and know the region.

The line troops consider themselves the true elite and indeed when things get tough they do more than their share of the work.

Kazak (cossack) is the predominant ethnic group of these units and as a general rule their tradition is Russian Cossack. However, they also recruit members from other ariadna minorities.

"

SKU:
CVB 280108

 
I need:
Infinity Ariadna Para-Commandos 1 - Rifle, Light GL (1)
"

The First of Para-Commandos is the Merovingian airborne infantry regiment that serves as an immediate response and interdiction unit.

Para-Commandos are the first to arrive in combat, usually deployed even before the battle starts. The role of the First of Para-Commandos is to do the nasty work of the light infantry: airborne incursions, rapid advances, ambushes and fast retreats to the recovery point. The Para-Commandos are the typical guys who have a dangerous job which they love. Blusterers? If they were not as good as they are nobody would forgive them for being so vain...

"

SKU:
CVB 280113

 
I need:
Infinity Ariadna Para-Commandos 2 - Rifle (1)
"

The First of Para-Commandos is the Merovingian airborne infantry regiment that serves as an immediate response and interdiction unit.

Para-Commandos are the first to arrive in combat, usually deployed even before the battle starts. The role of the First of Para-Commandos is to do the nasty work of the light infantry: airborne incursions, rapid advances, ambushes and fast retreats to the recovery point. The Para-Commandos are the typical guys who have a dangerous job which they love. Blusterers? If they were not as good as they are nobody would forgive them for being so vain...

"

SKU:
CVB 280114

 
I need:
Infinity Ariadna Moblot - Rifle, Light Shotgun (1)
"

The Treizième de Moblots, the Merovingian Heavy Infantry, use their name to honour the memory of the French mobile soldiers of the Franco-Prussian war.

The regiment takes on offensive middle and large-scale actions and participates in tactical front line combat operations. Searching for the best in operative flexibility, the combat units of the 13ème count in their ranks experts in diverse techniques and military specialities. In general, everybody consider the Moblots as a goddamn nuisance and that is a great truth...until its breakfast time for Rosalie, the large French bayonet. When action comes, the Moblots are the first into the breach, before all the rest. Call it having a hard head.

"

SKU:
CVB 280116

 
I need:
Infinity Ariadna Kazak Doktor - Doctor (1)
"The Cossack Dóktor are the best in the Ariadnian Army. Accustomed as they are to work under fire, they are capable of crossing the whole battlefield in order to reach their  injured comrades.

The Ariadnian soldiers know that if something serious happens to them, there will always be a Dóktor ready to get them out of a scrape whatever it takes.
"

SKU:
CVB 280118

 
I need:
Infinity Ariadna TankHunter - Autocannon (1)
"

The Regiment of TankHunters is formed by units equipped with anti tank weapons and is specialised in the destruction of heavily armoured troops. 

The philosophy of the regiment is that the only way to get a good TankHunter is to submit him to such a hard training course that he feels proud to have survived it. Their modus operandi is based on ambush and lightning attacks, withdrawing and dispersing with speed before the enemy can locate them. Owing to the type of operations they do the motto of the TankHunter Regiment is: “Wait, fire and run”.

"

SKU:
CVB 280119

 
I need:
Infinity Ariadna Scout - Ojotnik (1)
"

According to Ariadnesse folklore, Scouts are ghosts in human form, stealthy night predators, that waylay and kill in silence. They are elite long-distance recon units, trained in the Kazak Spetsnaz Shkola (Cossack Spetsnaz School).

As elite observer/recon troops, they are specialists in survival, infiltration, reconnaissance, evasion and clandestine recovery of personnel and material. Their main task is to enter, and get out of, enemy territory without being detected. Scouts can move through the deep forest of Ariadna as silently as a breeze. Their primary job is to control the movement of the tribes of the alien Antipodes, and observe the beachheads of enemy invasions. But when HQ needs a dirty job done, they do missions of infiltration and sabotage, with the goal of causing maximum damage to the enemy, behind his own lines. Scouts use the trusty Ojótnik, a powerful hunting rifle of large caliber, reminiscent of their ancient job as forest guards. Ojótniks are handmade to fit their owner, and are a status symbol in the Ariadnian society.

"

SKU:
CVB 280120

 
I need:
Infinity Ariadna Irmandinhos - Chain Rifle, Rifle (2)
"

The members of the Brotherhood of Volunteers of Waterborne Surveillance, or Irmandinhos, work as shock troops capable of dispersing small units of heavy or advanced light infantry. 


Over the years they have evolved into the permanent Naval Exploration Corps, comprising the Boarding and Rapid Disembarkation Group. The Irmandinhos do not receive regular military training, but train together with the veterans of the Irmandade (Brotherhood) so they are considered to be irregulars. The Irmandade are suspected of being involved in the smuggling and black-marketeering of all kinds of products throughout the different Ariadna communities and the new colonial settlements, moving the goods thanks to their fast aquatic vehicles. They are also believed to be in contact with the Intelligence Services of all the Powers of the Sphere present on the planet Dawn, and possibly to be part of some secret strategy of the Cossack High Command. The Irmandinhos are in any case smugglers who deal in anything and everything. If it is broken, they’ll mend it; if they can’t mend it they’ll use it to hit you. Harsh and noisy, the Irmandinhos remain locked in the bilges of the Ariadna vessels to keep them out of the way until things get complicated… and it’s then that they are allowed out to harass the  enemy.

 

"

SKU:
CVB 280121

 
I need:
Infinity Ariadna Para-Commandos 3 - HMG (1)
"

The First of Para-Commandos is the Merovingian airborne infantry regiment that serves as an immediate response and interdiction unit.

Para-Commandos are the first to arrive in combat, usually deployed even before the battle starts. The role of the First of Para-Commandos is to do the nasty work of the light infantry: airborne incursions, rapid advances, ambushes and fast retreats to the recovery point. The Para-Commandos are the typical guys who have a dangerous job which they love. Blusterers? If they were not as good as they are nobody would forgive them for being so vain...

"

SKU:
CVB 280123

 
I need:
Infinity Ariadna Foxtrot Rangers - Sniper (1)
"

American Regiment of skirmishers composed of experts in surveillance and “Death and Escape” operations.

Their main weapons are stealth, surprise and ambush. The operative philosophy of the regiment consists of giving a hard underbelly blow to the enemy, and when he bends in pain, the line forces apply the côup de grace. The Foxtrot are also known as the “naughty kids” for their affection for explosive trap ambushes.

"

SKU:
CVB 280124

 
I need:
Infinity Ariadna S.A.S. - Boarding Shotgun (1)
"

Scottish regiment of advance explorers composed by experts in “Incursion, Contact, and Exit” operations. The Highlanders S.A.S. (Special Ariadnian Service) are the Caledonian advance reconnaissance.

They keep the old unit’s motto: Who dares, wins, and honour it. The S.A.S. love the night and are specialized in night operations and worship ambushes. Their style consists of hiding until the last moment, then jumping over the enemy to cut his throat silently or simply eliminate him with superior firepower.

"

SKU:
CVB 280125

 
I need:
Infinity Ariadna Equipe Mirage - 5 - AP Rifle + Light GL, 1 Chain Rifle BOX (2)
"

The Mirage Teams are special units of small size, created originally by the Merovingian Army to perform military operations denoted as “surgical”: fast, very tough and spectacular, in which stealth is not important. The missions of Mirage Teams see a high risk level and elevated casualty count.

The Mirage-5 Team, formed by Berthier and Duroc, is one of the oldest and most successful teams. Lieutenant Margot Berthier is an ex-NCO from the Merovingian airborne troopers, from there passing to the Special Operations Command of the Ariadnan Army’s Military Intelligence. She also lead an airborne shock commando troop in the Ariadna Exemption Zone, heading various extremely successful attacks against Panoceanian forces that tried to advance in the area. However, the commando group lost effective strength from every mission due to the high risk rate. After six months of operations, the only survivors of the commando group were her and another NCO, so the unit was disbanded. Trying to overcome the deaths of her comrades, Margot requested a transfer to the Moblots, the Merovingian heavy infantry. The new environment helped her to calm down and polish her combat skills. When she felt restored, Margot came back to Intelligence. A few missions later, she recovered her Mirage Team status. In Intelligence circles, she is the only operative readmitted to the Mirage Teams after a leave of absence. Berthier has the reputation of being a shrewd, tough and sly officer, and an excellent shot as well. She has a personal and deadly style, characterized by her absolute precision and an almost perverse apparent lack of effort. In one of her missions she met Duroc, perceived his potential, and recruited him to the Mirage Teams. Since then, they have constituted a tight tactical team, covering their backs mutually. Margot is the brains and the markswoman of the team, while Duroc is the muscles and provides the psychological impact of extreme and sudden violence.

Duroc is one of the few Dogfaces capable of performing combat jumps, with a parachute or from a helicopter. The instinctive fear of flying most Dogfaces suffer, and the stress and excitement of imminent combat, normally provokes their violent transmutation to Dog-Warriors, with unfortunate consequences for vehicles and their crew. Sergeant Duroc has no more willpower than any other Dogface, but the presence of Lieutenant Berthier has a remarkably relaxing effect on his state of mind. Of Corsican descent, Angelo Lafayette Duroc fits the pure Corsican stereotype, a creature of violent passions and terrible revenges. He is addicted to chaos, spending his youth fighting a blind war against any form of established order, and he hasn’t improved with the passage of time. Duroc was much too violent to be part of a Dog-Bowl team – and you have to be off the brutality scale to be forbidden to play - so he served four years in a Dog-Warrior regiment assigned to Tartary. When he was fed up with the discipline, he left the regiment to became a boxing instructor for the Navy School at Dalniy. In his free time, he worked as an enforcer for a local underworld boss, until he went too far on a job and served five years in jail for homicide. Once he was out of prison he recovered his former job, and rejoined the old routine of violence and alcohol. When they commissioned him to take care of a female Merovingian agent who was walking around the docks asking too many questions, he assumed it would be an easy job. However, the agent was better than he expected, and for the first time, Duroc failed to carry out a contract, falling into his own trap. At this point, logic and hard-boiled literature would dictate that Duroc should have died. But, for some mysterious reason, Margot spared his life. Full of admiration for her, and knowing that his position was questionable after being captured, Duroc decided to take the bull by the horns and help the beautiful agent. When the mission was completed, Margot sought the re-admission of the ex-Dog-Warrior to his former regiment, but ended up transferring him to the Mirage Teams. Since then, Duroc carries out high risk missions for the Ariadnian Army alongside Margot, and he doesn’t mind flying, as long as she is by his side.

"

SKU:
CVB 280127

 
I need:
Infinity Ariadna Zouaves - Sapper - Sniper (1)

SKU:
CVB 280131

 
I need:
Infinity Ariadna Loup-Garous - Sniper (1)

SKU:
CVB 280133

 
I need:
Infinity Ariadna Zouaves - Sapper HMG (1)

SKU:
CVB 280134

 
I need:
Infinity Ariadna Caledonian Mormaers - T2 Rifle (1)

SKU:
CVB 280136

 
I need:
Infinity Ariadna 3rd Highlander Rifles - Rifle, 2 Light Shotguns (1)

SKU:
CVB 280137

 
I need:
Infinity Ariadna Chasseurs - Adhesive-Launcher (1)

SKU:
CVB 280138

 
I need:
Infinity Ariadna Moblots - Rifle, Panzerfaust (1)

SKU:
CVB 280139

 
I need:
Infinity Ariadna Metros - Rifle, D.E.P. (2)

SKU:
CVB 280140

 
I need:
Infinity Ariadna William Wallace - EXP CCW (1)

SKU:
CVB 280142

 
I need:
Infinity Ariadna Moblots - Sapper HMG (1)

SKU:
CVB 280143

 
I need:
Infinity Ariadna Highlander Caterans - T2 Sniper Rifle (1)

SKU:
CVB 280144

 
I need:
Infinity Ariadna Dozers, Field Engineers - Akrylat-Kanone (1)

SKU:
CVB 280145

 
I need:
Infinity Ariadna 112, Emergency Service - Doctor (1)

SKU:
CVB 280146

 
I need:
Infinity Ariadna S.A.S. - Chain Rifle (1)

SKU:
CVB 280147

 
I need:
Infinity Ariadna Loup-Garou BOX (4)

SKU:
CVB 280149

 
I need:
Infinity Ariadna Traktor Muls. Regiment of Artillery and Support BOX (2)

SKU:
CVB 280150

 
I need:
Infinity Ariadna Cameronians - Chain Rifle, AP CCW (1)

SKU:
CVB 280151

 
I need:
Infinity Ariadna Force de Reponse Rapide Merovingienne - Ariadna Sectorial STARTER Pack (6) BOX

SKU:
CVB 280153

 
I need:
Infinity Ariadna Dozers, Field Engineers - Traktor Mul Control Device (1)

SKU:
CVB 280154

 
I need:
Infinity Ariadna Metros, Troupes Metropolitaines - HMG (1)

SKU:
CVB 280155

 
I need:
Infinity Ariadna Intel Spec-Ops (1)

SKU:
CVB 280156

 
I need:
Infinity Ariadna Uxia McNeill - Covert Action (1)

SKU:
CVB 280157

 
I need:
Infinity Ariadna Briscards - Heavy Rocket Launcher (1)

SKU:
CVB 280158

 
I need:
Infinity Ariadna Briscards (4) BOX

SKU:
CVB 280159

 
I need:
Infinity Ariadna The Scots Guards, 6th Caledonian Infantry Regiment - ML (1)

SKU:
CVB 280161

 
I need:
Infinity Ariadna 9th Wulver Grenadiers Regiment BOX (4)

SKU:
CVB 280162

 
I need:
Infinity Ariadna Caledonian Mormaer - AP HMG (1)

SKU:
CVB 280163

 
I need:
Infinity Ariadna Scots Guards, 6th Caledonian Infantry Regiment BOX (4)

SKU:
CVB 280164

 
I need:
Infinity Ariadna Brigadier Jacques Bruant, Sous-officier des Metros - Molotok (1)

SKU:
CVB 280165

 
I need:
Infinity Ariadna Ariadna Spetsnaz - Sniper Rifle (1)

SKU:
CVB 280166

 
I need:
Infinity Ariadna Ariadna Scouts - AP Sniper (1)

SKU:
CVB 280167

 
I need:
Infinity Ariadna Antipode Assault Pack (4) BOX

SKU:
CVB 280168

 
I need:
Infinity Ariadna Dog-Warriors (4) BOX

SKU:
CVB 280169

 
I need:
Infinity Ariadna Kazak Spetsnazs - Boarding Shotgun (1)

SKU:
CVB 280170

 
I need:
Infinity Ariadna Tankhunter - AP HMG (1)

SKU:
CVB 280171

 
I need:
Infinity Ariadna 45th Highlander Rifles (4) BOX

SKU:
CVB 280172

 
I need:
Infinity Ariadna Hardcases, 2nd Irregular Frontiersmen Battalion (1)

SKU:
CVB 280173

 
I need:
Infinity Ariadna USAriadna Grunts (4) BOX

SKU:
CVB 280174-0539

 
I need:
Infinity Ariadna USAriadna Ranger Force - Ariadna Sectorial Starter Pack (6) BOX

SKU:
CVB 280175-0600

 
I need:
Infinity Ariadna Devil Dogs Teams, 2nd Assault Bat. of the USAMC BOX (2)

SKU:
CVB 280176-0580

 
I need:
Infinity Ariadna Roger Van Zant, Cpt. 6th Airborne - Heavy Pistol, AP CCW (1)

SKU:
CVB 280177-0549

 
I need:
Infinity Ariadna 6th Airborne Rangers Reg. - Submachine gun (1)

SKU:
CVB 280178-0556

 
I need:
Infinity Ariadna Desperadoes (2) BOX

SKU:
CVB 280179-0560

 
I need:
Infinity Ariadna Col. Yevgueni Voronin, Cossack Diplomatic Corps - AP CCW (1)

SKU:
CVB 280180-0574

 
I need:
Infinity Ariadna Kazak Spetsnaz - HMG (1)

SKU:
CVB 280181-0581

 
I need:
Infinity Ariadna Foxtrot Rangers - Boarding Shotgun (1)

SKU:
CVB 280182-0592

 
I need:
Infinity Ariadna Mavericks, 9th Motorized Recon Bat. (2) BOX

SKU:
CVB 280183-0602

 
I need:
Infinity Ariadna Marauders, 5307th Ranger Unit (4) BOX

SKU:
CVB 280184-0621

 
I need:
Infinity Ariadna The Unknown Ranger - Molotok (1)

SKU:
CVB 280185-0626

 
I need:
Infinity Ariadna 5th Minutemen Regiment Ohio (4)

SKU:
CVB 280186-0635

 
I need:
Infinity Ariadna Caledonian Highlander Army - Ariadna Sectorial STARTER Pack (6) BOX

SKU:
CVB 280188-0648

 
I need:
Infinity Ariadna 6th Airborne Ranger Reg. - Molotok (1)

SKU:
CVB 280189-0650

 
I need:
Infinity Ariadna Caledonian Volunteers (4) BOX ~ SEP 22

SKU:
CVB 280190-0657

 
I need: