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Infinity: Ariadna

Ariadna is made up of the descendents of the first human colonizing ship that disappeared into a worm-hole and was given up for lost. Isolated on a remote and hostile planet, the Ariadnes – Cossacks, Americans, Scots and Frenchmen – have evolved into a hard and technologically less advanced race, which has just made contact with the Human Sphere and is trying to carve out a niche for itself without falling under the control of  the other powers.

Infinity Ariadna USAriadna Army Pack (9) BOX

SKU: CVB 280007-0540

 
I need:
Infinity Operation Coldfront Battle Pack BOX

SKU:
CVB 280020-0730

 
I need:
Infinity Beyond Coldfront BOX (6) ~ NOV 30

SKU:
CVB 280023-0745

 
I need:
Infinity Ariadna Uxia McNeill - Boarding Shotgun NEW VERSION (1)

SKU:
CVB 280107-0018

 
I need:
Infinity Ariadna Scout - Ojotnik (1)
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According to Ariadnesse folklore, Scouts are ghosts in human form, stealthy night predators, that waylay and kill in silence. They are elite long-distance recon units, trained in the Kazak Spetsnaz Shkola (Cossack Spetsnaz School).

As elite observer/recon troops, they are specialists in survival, infiltration, reconnaissance, evasion and clandestine recovery of personnel and material. Their main task is to enter, and get out of, enemy territory without being detected. Scouts can move through the deep forest of Ariadna as silently as a breeze. Their primary job is to control the movement of the tribes of the alien Antipodes, and observe the beachheads of enemy invasions. But when HQ needs a dirty job done, they do missions of infiltration and sabotage, with the goal of causing maximum damage to the enemy, behind his own lines. Scouts use the trusty Ojótnik, a powerful hunting rifle of large caliber, reminiscent of their ancient job as forest guards. Ojótniks are handmade to fit their owner, and are a status symbol in the Ariadnian society.

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SKU:
CVB 280120-0113

 
I need:
Infinity Ariadna Irmandinhos - Chain Rifle, Rifle (2)
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The members of the Brotherhood of Volunteers of Waterborne Surveillance, or Irmandinhos, work as shock troops capable of dispersing small units of heavy or advanced light infantry. 


Over the years they have evolved into the permanent Naval Exploration Corps, comprising the Boarding and Rapid Disembarkation Group. The Irmandinhos do not receive regular military training, but train together with the veterans of the Irmandade (Brotherhood) so they are considered to be irregulars. The Irmandade are suspected of being involved in the smuggling and black-marketeering of all kinds of products throughout the different Ariadna communities and the new colonial settlements, moving the goods thanks to their fast aquatic vehicles. They are also believed to be in contact with the Intelligence Services of all the Powers of the Sphere present on the planet Dawn, and possibly to be part of some secret strategy of the Cossack High Command. The Irmandinhos are in any case smugglers who deal in anything and everything. If it is broken, they’ll mend it; if they can’t mend it they’ll use it to hit you. Harsh and noisy, the Irmandinhos remain locked in the bilges of the Ariadna vessels to keep them out of the way until things get complicated… and it’s then that they are allowed out to harass the  enemy.

 

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SKU:
CVB 280121

 
I need:
Infinity Ariadna Foxtrot Rangers - Sniper (1)
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American Regiment of skirmishers composed of experts in surveillance and “Death and Escape” operations.

Their main weapons are stealth, surprise and ambush. The operative philosophy of the regiment consists of giving a hard underbelly blow to the enemy, and when he bends in pain, the line forces apply the côup de grace. The Foxtrot are also known as the “naughty kids” for their affection for explosive trap ambushes.

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SKU:
CVB 280124-0141

 
I need:
Infinity Ariadna Equipe Mirage - 5 - AP Rifle + Light GL, 1 Chain Rifle BOX (2)
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The Mirage Teams are special units of small size, created originally by the Merovingian Army to perform military operations denoted as “surgical”: fast, very tough and spectacular, in which stealth is not important. The missions of Mirage Teams see a high risk level and elevated casualty count.

The Mirage-5 Team, formed by Berthier and Duroc, is one of the oldest and most successful teams. Lieutenant Margot Berthier is an ex-NCO from the Merovingian airborne troopers, from there passing to the Special Operations Command of the Ariadnan Army’s Military Intelligence. She also lead an airborne shock commando troop in the Ariadna Exemption Zone, heading various extremely successful attacks against Panoceanian forces that tried to advance in the area. However, the commando group lost effective strength from every mission due to the high risk rate. After six months of operations, the only survivors of the commando group were her and another NCO, so the unit was disbanded. Trying to overcome the deaths of her comrades, Margot requested a transfer to the Moblots, the Merovingian heavy infantry. The new environment helped her to calm down and polish her combat skills. When she felt restored, Margot came back to Intelligence. A few missions later, she recovered her Mirage Team status. In Intelligence circles, she is the only operative readmitted to the Mirage Teams after a leave of absence. Berthier has the reputation of being a shrewd, tough and sly officer, and an excellent shot as well. She has a personal and deadly style, characterized by her absolute precision and an almost perverse apparent lack of effort. In one of her missions she met Duroc, perceived his potential, and recruited him to the Mirage Teams. Since then, they have constituted a tight tactical team, covering their backs mutually. Margot is the brains and the markswoman of the team, while Duroc is the muscles and provides the psychological impact of extreme and sudden violence.

Duroc is one of the few Dogfaces capable of performing combat jumps, with a parachute or from a helicopter. The instinctive fear of flying most Dogfaces suffer, and the stress and excitement of imminent combat, normally provokes their violent transmutation to Dog-Warriors, with unfortunate consequences for vehicles and their crew. Sergeant Duroc has no more willpower than any other Dogface, but the presence of Lieutenant Berthier has a remarkably relaxing effect on his state of mind. Of Corsican descent, Angelo Lafayette Duroc fits the pure Corsican stereotype, a creature of violent passions and terrible revenges. He is addicted to chaos, spending his youth fighting a blind war against any form of established order, and he hasn’t improved with the passage of time. Duroc was much too violent to be part of a Dog-Bowl team – and you have to be off the brutality scale to be forbidden to play - so he served four years in a Dog-Warrior regiment assigned to Tartary. When he was fed up with the discipline, he left the regiment to became a boxing instructor for the Navy School at Dalniy. In his free time, he worked as an enforcer for a local underworld boss, until he went too far on a job and served five years in jail for homicide. Once he was out of prison he recovered his former job, and rejoined the old routine of violence and alcohol. When they commissioned him to take care of a female Merovingian agent who was walking around the docks asking too many questions, he assumed it would be an easy job. However, the agent was better than he expected, and for the first time, Duroc failed to carry out a contract, falling into his own trap. At this point, logic and hard-boiled literature would dictate that Duroc should have died. But, for some mysterious reason, Margot spared his life. Full of admiration for her, and knowing that his position was questionable after being captured, Duroc decided to take the bull by the horns and help the beautiful agent. When the mission was completed, Margot sought the re-admission of the ex-Dog-Warrior to his former regiment, but ended up transferring him to the Mirage Teams. Since then, Duroc carries out high risk missions for the Ariadnian Army alongside Margot, and he doesn’t mind flying, as long as she is by his side.

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SKU:
CVB 280127-0165

 
I need:
Infinity Ariadna Chasseurs - Adhesive-Launcher (1)

SKU:
CVB 280138-0240

 
I need:
Infinity Ariadna William Wallace - EXP CCW (1)

SKU:
CVB 280142-0267

 
I need:
Infinity Ariadna Highlander Caterans - T2 Sniper Rifle (1)

SKU:
CVB 280144-0282

 
I need:
Infinity Ariadna 112, Emergency Service - Doctor (1)

SKU:
CVB 280146-0295

 
I need:
Infinity Ariadna Traktor Muls. Regiment of Artillery and Support BOX (2)

SKU:
CVB 280150-0323

 
I need:
Infinity Ariadna Cameronians - Chain Rifle, AP CCW (1)

SKU:
CVB 280151-0334

 
I need:
Infinity Ariadna Intel Spec-Ops (1)

SKU:
CVB 280156-0366

 
I need:
Infinity Ariadna Uxia McNeill - Covert Action (1)

SKU:
CVB 280157-0373

 
I need:
Infinity Ariadna The Scots Guards, 6th Caledonian Infantry Regiment - ML (1)

SKU:
CVB 280161-0410

 
I need:
Infinity Ariadna 9th Wulver Grenadiers Regiment BOX (4)

SKU:
CVB 280162-0420

 
I need:
Infinity Ariadna Scots Guards, 6th Caledonian Infantry Regiment BOX (4)

SKU:
CVB 280164-0452

 
I need:
Infinity Ariadna Ariadna Scouts - AP Sniper (1)

SKU:
CVB 280167-0476

 
I need:
Infinity Ariadna Antipode Assault Pack (4) BOX

SKU:
CVB 280168-0481

 
I need:
Infinity Ariadna Dog-Warriors (4) BOX

SKU:
CVB 280169

 
I need:
Infinity Ariadna 45th Highlander Rifles (4) BOX

SKU:
CVB 280172-0527

 
I need:
Infinity Ariadna Hardcases, 2nd Irregular Frontiersmen Battalion (1)

SKU:
CVB 280173-0534

 
I need:
Infinity Ariadna USAriadna Grunts (4) BOX

SKU:
CVB 280174-0539

 
I need:
Infinity Ariadna USAriadna Ranger Force - Ariadna Sectorial Starter Pack (6) BOX

SKU:
CVB 280175-0600

 
I need:
Infinity Ariadna Devil Dogs Teams, 2nd Assault Bat. of the USAMC BOX (2)

SKU:
CVB 280176-0580

 
I need:
Infinity Ariadna Roger Van Zant, Cpt. 6th Airborne - Heavy Pistol, AP CCW (1)

SKU:
CVB 280177-0549

 
I need:
Infinity Ariadna 6th Airborne Rangers Reg. - Submachine gun (1)

SKU:
CVB 280178-0556

 
I need:
Infinity Ariadna Desperadoes (2) BOX

SKU:
CVB 280179-0560

 
I need:
Infinity Ariadna Col. Yevgueni Voronin, Cossack Diplomatic Corps - AP CCW (1)

SKU:
CVB 280180-0574

 
I need:
Infinity Ariadna Foxtrot Rangers - Boarding Shotgun (1)

SKU:
CVB 280182-0592

 
I need:
Infinity Ariadna Mavericks, 9th Motorized Recon Bat. (2) BOX

SKU:
CVB 280183-0602

 
I need:
Infinity Ariadna Marauders, 5307th Ranger Unit (4) BOX

SKU:
CVB 280184-0621

 
I need:
Infinity Ariadna The Unknown Ranger - Molotok (1)

SKU:
CVB 280185-0626

 
I need:
Infinity Ariadna 5th Minutemen Regiment Ohio (4)

SKU:
CVB 280186-0635

 
I need:
Infinity Ariadna Intel Spec-Ops - Grunt version (1)

SKU:
CVB 280187-0640

 
I need:
Infinity Ariadna Caledonian Highlander Army - Ariadna Sectorial STARTER Pack (6) BOX

SKU:
CVB 280188-0648

 
I need:
Infinity Ariadna 6th Airborne Ranger Reg. - Molotok (1)

SKU:
CVB 280189-0650

 
I need:
Infinity Ariadna Caledonian Volunteers (4) BOX

SKU:
CVB 280190-0657

 
I need:
Infinity Ariadna Blackjacks, 10th Heavy Ranger Bat. - T2 Sniper Rifle (1) BOX

SKU:
CVB 280191-0677

 
I need:
Infinity Ariadna 1st. Highlanders S.A.S. - Boarding Shotgun/ Chain Rifle (2)

SKU:
CVB 280192-0683

 
I need:
Infinity Ariadna 3rd Highlander Grey Rifles - HMG (1)

SKU:
CVB 280193-0695

 
I need:
Infinity Ariadna Irmandinhos (1)

SKU:
CVB 280194-0698

 
I need:
Infinity Ariadna Blackjacks, 10th Heavy Ranger Bat. - AP HMG (1) BOX

SKU:
CVB 280195-0706

 
I need:
Infinity Ariadna Caledonian Mormaer - AP HMG (1)

SKU:
CVB 280196-0713

 
I need:
Infinity Ariadna Veteran Kazaks - AP HMG (1)

SKU:
CVB 280197-0722

 
I need:
Infinity Ariadna Chasseurs - Rifle, Light Flamethrower (1)

SKU:
CVB 280198-0725

 
I need:
Infinity Ariadna TankHunters (2)

SKU:
CVB 280199-0727

 
I need:
Infinity Ariadna Kazak Spetsnazs (3) BOX

SKU:
CVB 281101-0689

 
I need:
Infinity Ariadna Streloks, Kazak Reconnaissance Unit - K-9 (2) BOX

SKU:
CVB 281102-0738

 
I need:
Infinity Ariadna Line Kazaks (4) BOX ~ NOV 30

SKU:
CVB 281103-0744

 
I need: